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Lindisfarne

Lindisfarne

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Devlog

  • Confessional
    August 04, 2025 by Coarsecurve
    Oh guys, we’ve had the best time. We’re so proud of all the f*ck ups, and the janky end result. This feels more like a springboard than an ending. Immediate Intentions With the SHHNK sound on and... Continue reading
  • …but Historically Accurate
    August 03, 2025 by Coarsecurve
    If only we could hear the Viking side of the story: the oral boasts of ferocity; the clinking of stolen shinnies. For better or worse, it’s the scribes and structures that have preserved the history... Continue reading
  • Art Timelapse (2D Longship)
    August 03, 2025 by Coarsecurve
    Timelapse of Early Art Dev (Longship) Combining details from the ~820 AD Oseberg burial ship and later transatlantic designs — while shrinking and simplifying it all to model an earlier, likely smal... Continue reading
  • Upskill Bingo Card
    August 03, 2025 by Coarsecurve
    Arkasaur in Blender Game design aside, Arkasaur [programming, UX, etc.] did a fair fork of his own research to map the terrain of the Holy Isle. The original idea was to use GIS data and map the surfa... Continue reading
  • The Inner Monologue (in Old English)
    August 03, 2025 by Coarsecurve
    The linguist in me couldn’t resist having a splash of Old English word and sentence structure in the mix, helping us connect with the time and place. Hygebald would probably have spoken a dialect... Continue reading
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